RT null T1 Playing for the Planet Annual Impact Report 2024 A1 United Nations Environment Programme, A2 Barratt, Sam A2 Chan, Irene A2 Torre, Yayá A2 Gobbi, Greg A2 Hanzawa, Yukiko A2 Flanagan, Paul A2 Bryant, Lee A2 Spaans, Martine A2 Gershenfeld, Alan A2 Kaleva, Jari-Pekka A2 Hensel, Mathias A2 Cazaux-Moutou, Stephanie A2 Baralis, Cassie A2 Wille, Markus A2 Sulyok, Paul A2 Schell, Madeline A2 Campbell, Molly A2 Shah, Gautam A2 Vasey, Kay A2 Jacobs, Daniel A2 Tyynela, Elina A2 Shapiro, Jay A2 Ng, Kenneth A2 Lappalainen, Tommi A2 Romay, Gayle A2 Aslan, Joshua A2 Carroll, Matt A2 Domingos, Ricardo A2 Glenvig, Andreas A2 Päivänen, Pietari A2 Moreno, Taina A2 Kennedy, Sam A2 Pendaries, Sophie A2 Harvey, Leo A2 Scott, Scharl A2 Spence-Lewis, Angel A2 Mendes, Manuel A2 Steinweller, Maike K1 environmental awareness K1 innovation K1 climate K1 planet K1 video K1 game (play) SN 978-92-807-4225-1 YR 2025 FD 2025-07 LK https://wedocs.unep.org/handle/20.500.11822/48140 UL https://wedocs.unep.org/handle/20.500.11822/48140 NO The Playing for the Planet Annual Impact Report is a summary of activities undertaken by the initiative in 2024. It aggregates the outcomes of major actors in the video games industry in their efforts to decarbonise and place green activations in games, and outlines what steps will be taken in 2025. DS UN Environment Document Repository RD Sep 17, 2026